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2D 'Gameboy Style' Tileset & Character Animations

2D Character Animations & concept scene using limited Gameboy style palette and pixel aspect ratio of 16x16.

Characters and tiles were used in the NewbieGameJam2022.

Includes:
- Wizard Player Character (Idle / Walk / Jump animations)
- Skeleton Enemy Character (Idle / Walk / Jump animations)
- Blob Enemy Character (Idle / Walk / Jump animations)

Concept scene using limited 2D Gameboy style palette & aspect ratio tileset.

Concept scene using limited 2D Gameboy style palette & aspect ratio tileset.

Wizard Player Character in a 2D Pixel art Gameboy style.

Limited palette & aspect ratio of 16 x16 pixels. 

Includes Idle/Walk/Jump animation.

Wizard Player Character in a 2D Pixel art Gameboy style.

Limited palette & aspect ratio of 16 x16 pixels.

Includes Idle/Walk/Jump animation.

Skeleton Enemy Character in a 2D Pixel art Gameboy style.

Limited palette & aspect ratio of 16 x16 pixels. 

Includes Idle/Walk/Jump animation.

Skeleton Enemy Character in a 2D Pixel art Gameboy style.

Limited palette & aspect ratio of 16 x16 pixels.

Includes Idle/Walk/Jump animation.

Blob Enemy Character in a 2D Pixel art Gameboy style.

Limited palette & aspect ratio of 16 x16 pixels. 

Includes Idle/Walk/Jump animation

Blob Enemy Character in a 2D Pixel art Gameboy style.

Limited palette & aspect ratio of 16 x16 pixels.

Includes Idle/Walk/Jump animation